Archive for the ‘Uncategorized’ Category

Tribute to awesome programming youtube teacher :D

Wednesday, December 19th, 2012

When Phil can’t sleep, instead of staying 4 hours in bed freaking out, he opens the computer and make art in homage to people who has helped him on his journey! This is the result of that!

Been wanting to do a bit of 3D lately and figured I could maybe do a take on a Xmas project by Rachel Morris (moosader). I’ve been following her dev log and it’s really entertaining and educational! She has a talent for pacing and making the act of learning really fun and dynamic.

I kinda stumble upon Rachel’s youtube channel two years ago, when I was starting my journey into learning programming. On the internet, 5 million people were giving all kinds of advice (some good, most just crazy) and I found out a “how to start making games videos.” Really fortunate to have found it. Here is my little thank you for the awesome videos and games, keep them coming! :D

My First Unity 2D C# Game – [DevLog 03] – Progress

Tuesday, December 4th, 2012

Sweet progression! Still wondering where the design is headed but got a few ideas that might be cool. Basically it’s a game where your character is in spirit form or physical form. When you push objects his energy diminishes bringing him into spirit form. He cannot move objects in spirit form, nor can he climb up the stairs to the next level! Oh noes. Nothing set in stone yet.

My first game is completed.

Sunday, September 9th, 2012

A 2 years in the making, I present to you : Pick n Phuels (a cover of Pickin’ Sticks by Moosader)

Made using c++/SDL. Tiles system and event system made available with Tiled Map Editor.

YEAH! This is done!

I have finally vanquished my fear of the “first time fear”. Fear of the unknown. Lets continue the journey!